Lead Platform Engineer

Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium.  We seek a passionate and experienced lead engineer who is excited about guiding a team responsible for delivering our content on a large variety of VR and AR devices.  You’ll collaborate with the artistic team to optimize content for various platforms and create new tools to help the release and porting processes.


  • Help determine ways of adapting content for a large list of VR and AR devices
  • Collaborate with the content team to develop plans for releasing material on numerous platforms
  • Manage a team of platform engineers who are responsible for our content release process, and content porting
  • Optimize VR content for release on a variety of platforms
  • Design and develop tools to aid aspects of the build, port, and release processes


  • 5+ years of software engineering experience in games, visual effects or related field
  • At least one year of software engineering leadership experience
  • Strong knowledge of at least one game engine
  • Strong knowledge of C++, Python, C, C#, or Java
  • Collaborative mindset and ability to communicate effectively
  • Strong debugging, profiling, and run-time analysis skills


  • Experience with Android and or iOS development
  • Experience with SDKs and writing plugins for third party applications
  • Experience developing cross platform software

 Penrose is based in San Francisco, and also operates remotely.