Engine Engineer

Penrose Studios crafts ground-breaking immersive stories, and needs your help building a platform for this new artistic medium. We need an Engine Engineer to help optimize our projects for new and existing hardware to ensure the best performance across a wide variety of platforms.

Responsibilities

  • Develop and maintain low-level systems and assist in coordinating the project architecture.
  • Develop solutions to achieve optimal performance and quality across a variety of platforms and devices.
  • Collaborate with other members of the team to refine our production pipeline and systems.
  • Assist in maintaining tools and other low level systems.
  • Identify and resolve performance bottlenecks and discover opportunities for improvement.

Requirements

  • A minimum of 5 years’ application programming experience
  • Experience working with the Unreal Engine
  • Strong passion for graphics programming
  • Familiar with state-of-the-art rendering techniques, shader development and graphics hardware and API’s
  • Collaborative mindset and ability to communicate effectively
  • Passion for VR/AR

Preferred

  • Experience with Android and or iOS development

 Penrose is based in San Francisco, and also operates remotely.